Wedding Invitation
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  1. import './bootstrap';
  2. // resources/js/app.js
  3. import '@fortawesome/fontawesome-free/css/all.min.css';
  4. // Countdown date (adjust this date to your desired countdown target)
  5. const countdownDate = new Date('2024-08-17T11:00:00').getTime();
  6. // Update the countdown every second
  7. const countdownElement = document.getElementById('countdown');
  8. const countdownTimer = setInterval(() => {
  9. // Get the current date and time
  10. const now = new Date().getTime();
  11. // Calculate the time remaining
  12. const distance = countdownDate - now;
  13. // Calculate days, hours, minutes, and seconds
  14. const days = Math.floor(distance / (1000 * 60 * 60 * 24));
  15. const hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
  16. const minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
  17. const seconds = Math.floor((distance % (1000 * 60)) / 1000);
  18. // Format the countdown into a string
  19. const countdownHTML = `
  20. <div class="flex flex-col">
  21. <div class="flex gap-8 justify-center">
  22. <div class="font-medium text-gray-500">${days}</div>
  23. <div class="font-medium text-gray-500">:</div>
  24. <div class="font-medium text-gray-500">${hours.toString().padStart(2, '0')}</div>
  25. <div class="font-medium text-gray-500">:</div>
  26. <div class="font-medium text-gray-500">${minutes.toString().padStart(2, '0')}</div>
  27. <div class="font-medium text-gray-500">:</div>
  28. <div class="font-medium text-gray-500">${seconds.toString().padStart(2, '0')}</div>
  29. </div>
  30. <div class="flex gap-14 justify-center">
  31. <div class="font-medium text-gray-600">Hari</div>
  32. <div class="font-medium text-gray-600">Jam</div>
  33. <div class="font-medium text-gray-600">Minit</div>
  34. <div class="font-medium text-gray-600">Saat</div>
  35. </div>
  36. </div>
  37. `;
  38. // Display the countdown in the element
  39. countdownElement.innerHTML = countdownHTML;
  40. // If the countdown is over, clear the timer and display a message
  41. if (distance < 0) {
  42. clearInterval(countdownTimer);
  43. countdownElement.innerHTML = 'Majlis berlangsung';
  44. }
  45. }, 1000); // Update every second (1000 milliseconds)
  46. $(function() {
  47. var partLeftPos = 0;
  48. var partRightPos = 0;
  49. function updatePositions() {
  50. var distance = $(window).scrollTop() * 2;
  51. var left = partLeftPos - distance;
  52. var right = partRightPos - distance;
  53. $('.left').css('left', left + "px");
  54. $('.right').css('right', right + "px");
  55. // Calculate boundaries
  56. var leftPartRightEdge = $('.left').offset().left + $('.left').outerWidth();
  57. // Check if both parts are completely off-screen
  58. var isLeftOffScreen = leftPartRightEdge <= 0;
  59. // Toggle visibility and z-index
  60. if (isLeftOffScreen && left < 0) {
  61. $('.parent').removeClass('z-30');
  62. } else {
  63. $('.parent').addClass('z-30');
  64. }
  65. }
  66. // Initial positions update
  67. updatePositions();
  68. // Listen to scroll events using requestAnimationFrame for smooth animation
  69. var ticking = false;
  70. $(window).scroll(function() {
  71. if (!ticking) {
  72. window.requestAnimationFrame(function() {
  73. updatePositions();
  74. ticking = false;
  75. });
  76. }
  77. ticking = true;
  78. });
  79. });
  80. document.addEventListener('click', function () {
  81. setTimeout(function () {
  82. document.getElementById('petalOverlay').style.display = 'block';
  83. }, 1000); // Delay of 1 second (1000 milliseconds)
  84. });
  85. document.addEventListener('DOMContentLoaded', function() {
  86. var audioElement = document.getElementById('player');
  87. var hasPlayed = false; // To ensure audio only plays once upon clicking and scrolling
  88. var scrollCount = 0;
  89. var maxScrolls = 8;
  90. var scrollInterval = 200; // Time in milliseconds between each scroll
  91. var scrollAmount = window.innerHeight / 6; // Amount to scroll per interval
  92. function playAudio() {
  93. if (!hasPlayed) {
  94. console.log('play')
  95. var playPromise = audioElement.play();
  96. if (playPromise !== undefined) {
  97. playPromise.then(function() {
  98. // Automatic playback started!
  99. hasPlayed = true; // Prevent further attempts to play
  100. }).catch(function(error) {
  101. // Automatic playback failed.
  102. console.log('Autoplay failed: ' + error);
  103. });
  104. }
  105. }
  106. }
  107. function smoothScroll() {
  108. if (!hasPlayed) {
  109. playAudio();
  110. scrollCount++;
  111. if (scrollCount >= maxScrolls) {
  112. playAudio();
  113. } else {
  114. var start = window.pageYOffset;
  115. var target = start + scrollAmount;
  116. // Set duration based on screen size
  117. var screenWidth = window.innerWidth;
  118. var duration;
  119. if (screenWidth < 600) {
  120. duration = 5000; // Smaller screen
  121. } else if (screenWidth < 1200) {
  122. duration = 12000; // Medium screen
  123. } else {
  124. duration = 15000; // Larger screen
  125. }
  126. var startTime = null;
  127. function scrollStep(timestamp) {
  128. if (!startTime) startTime = timestamp;
  129. var progress = timestamp - startTime;
  130. var currentPosition = start + ((target - start) * (progress / duration));
  131. window.scrollTo(0, currentPosition);
  132. if (progress < duration) {
  133. requestAnimationFrame(scrollStep);
  134. } else {
  135. setTimeout(smoothScroll, scrollInterval); // Continues scrolling after a delay
  136. }
  137. }
  138. requestAnimationFrame(scrollStep);
  139. }
  140. }
  141. }
  142. function playOnly() {
  143. if (!hasPlayed) {
  144. playAudio();
  145. scrollCount++;
  146. if (scrollCount >= maxScrolls) {
  147. playAudio();
  148. } else {
  149. setTimeout(playOnly, scrollInterval);
  150. }
  151. }
  152. }
  153. function handleInteraction() {
  154. document.body.classList.remove('no-scroll'); // Enable scrolling
  155. setTimeout(smoothScroll, scrollInterval); // Start smooth scrolling after initial delay
  156. }
  157. // Listen for click or touch event to start auto-scrolling
  158. window.addEventListener('click', handleInteraction);
  159. window.addEventListener('scroll', function() {
  160. if (window.pageYOffset === 0) {
  161. audioElement.pause();
  162. document.getElementById('petalOverlay').style.display = 'none';
  163. hasPlayed = false; // Reset to allow replay
  164. document.body.classList.add('no-scroll');
  165. }
  166. });
  167. // Intersection Observer for fading in elements
  168. const observerOptions = {
  169. root: null,
  170. rootMargin: '0px',
  171. threshold: 0.1
  172. };
  173. const observer = new IntersectionObserver((entries, observer) => {
  174. entries.forEach(entry => {
  175. if (entry.isIntersecting) {
  176. entry.target.classList.add('fade-in');
  177. observer.unobserve(entry.target);
  178. }
  179. });
  180. }, observerOptions);
  181. document.querySelectorAll('.fade-element').forEach(element => {
  182. observer.observe(element);
  183. });
  184. });