Wedding Invitation
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app.js 7.5KB

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  1. import './bootstrap';
  2. // resources/js/app.js
  3. import '@fortawesome/fontawesome-free/css/all.min.css';
  4. // Countdown date (adjust this date to your desired countdown target)
  5. const countdownDate = new Date('2024-08-17T11:00:00').getTime();
  6. // Update the countdown every second
  7. const countdownElement = document.getElementById('countdown');
  8. const countdownTimer = setInterval(() => {
  9. // Get the current date and time
  10. const now = new Date().getTime();
  11. // Calculate the time remaining
  12. const distance = countdownDate - now;
  13. // Calculate days, hours, minutes, and seconds
  14. const days = Math.floor(distance / (1000 * 60 * 60 * 24));
  15. const hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
  16. const minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
  17. const seconds = Math.floor((distance % (1000 * 60)) / 1000);
  18. // Format the countdown into a string
  19. const countdownHTML = `
  20. <div class="flex flex-col">
  21. <div class="flex gap-8 justify-center">
  22. <div class="font-medium text-gray-500">${days}</div>
  23. <div class="font-medium text-gray-500">:</div>
  24. <div class="font-medium text-gray-500">${hours.toString().padStart(2, '0')}</div>
  25. <div class="font-medium text-gray-500">:</div>
  26. <div class="font-medium text-gray-500">${minutes.toString().padStart(2, '0')}</div>
  27. <div class="font-medium text-gray-500">:</div>
  28. <div class="font-medium text-gray-500">${seconds.toString().padStart(2, '0')}</div>
  29. </div>
  30. <div class="flex gap-14 justify-center">
  31. <div class="font-medium text-gray-600">Hari</div>
  32. <div class="font-medium text-gray-600">Jam</div>
  33. <div class="font-medium text-gray-600">Minit</div>
  34. <div class="font-medium text-gray-600">Saat</div>
  35. </div>
  36. </div>
  37. `;
  38. // Display the countdown in the element
  39. countdownElement.innerHTML = countdownHTML;
  40. // If the countdown is over, clear the timer and display a message
  41. if (distance < 0) {
  42. clearInterval(countdownTimer);
  43. countdownElement.innerHTML = 'Majlis berlangsung';
  44. }
  45. }, 1000); // Update every second (1000 milliseconds)
  46. $(function() {
  47. var partLeftPos = 0;
  48. var partRightPos = 0;
  49. var scrollTimeout;
  50. function debounceScroll() {
  51. clearTimeout(scrollTimeout);
  52. scrollTimeout = setTimeout(function() {
  53. var distance = $(window).scrollTop() * 2;
  54. var left = partLeftPos - distance;
  55. var right = partRightPos - distance;
  56. $('.left').css('left', left + "px");
  57. $('.right').css('right', right + "px");
  58. // Calculate boundaries
  59. var leftPartRightEdge = $('.left').offset().left + $('.left').outerWidth();
  60. // Check if both parts are completely off-screen
  61. var isLeftOffScreen = leftPartRightEdge <= 0;
  62. // Toggle visibility and z-index
  63. if (isLeftOffScreen && left < 0) {
  64. $('.parent').removeClass(['z-30']);
  65. } else {
  66. $('.parent').addClass(['z-30']);
  67. }
  68. }, 100); // Adjust debounce delay as needed (in milliseconds)
  69. }
  70. $(window).scroll(function(event) {
  71. debounceScroll();
  72. });
  73. // Initially check visibility on page load
  74. $(window).trigger('scroll');
  75. });
  76. document.addEventListener('click', function () {
  77. setTimeout(function () {
  78. document.getElementById('petalOverlay').style.display = 'block';
  79. }, 1000); // Delay of 1 second (1000 milliseconds)
  80. });
  81. document.addEventListener('DOMContentLoaded', function() {
  82. var audioElement = document.getElementById('player');
  83. var hasPlayed = false; // To ensure audio only plays once upon clicking and scrolling
  84. var scrollCount = 0;
  85. var maxScrolls = 8;
  86. var scrollInterval = 200; // Time in milliseconds between each scroll
  87. var scrollAmount = window.innerHeight / 6; // Amount to scroll per interval
  88. function playAudio() {
  89. if (!hasPlayed) {
  90. console.log('play')
  91. var playPromise = audioElement.play();
  92. if (playPromise !== undefined) {
  93. playPromise.then(function() {
  94. // Automatic playback started!
  95. hasPlayed = true; // Prevent further attempts to play
  96. }).catch(function(error) {
  97. // Automatic playback failed.
  98. console.log('Autoplay failed: ' + error);
  99. });
  100. }
  101. }
  102. }
  103. function smoothScroll() {
  104. if (!hasPlayed) {
  105. playAudio();
  106. scrollCount++;
  107. if (scrollCount >= maxScrolls) {
  108. playAudio();
  109. } else {
  110. var start = window.pageYOffset;
  111. var target = start + scrollAmount;
  112. // Set duration based on screen size
  113. var screenWidth = window.innerWidth;
  114. var duration;
  115. if (screenWidth < 600) {
  116. duration = 5000; // Smaller screen
  117. } else if (screenWidth < 1200) {
  118. duration = 12000; // Medium screen
  119. } else {
  120. duration = 15000; // Larger screen
  121. }
  122. var startTime = null;
  123. function scrollStep(timestamp) {
  124. if (!startTime) startTime = timestamp;
  125. var progress = timestamp - startTime;
  126. var currentPosition = start + ((target - start) * (progress / duration));
  127. window.scrollTo(0, currentPosition);
  128. if (progress < duration) {
  129. requestAnimationFrame(scrollStep);
  130. } else {
  131. setTimeout(smoothScroll, scrollInterval); // Continues scrolling after a delay
  132. }
  133. }
  134. requestAnimationFrame(scrollStep);
  135. }
  136. }
  137. }
  138. function playOnly() {
  139. if (!hasPlayed) {
  140. playAudio();
  141. scrollCount++;
  142. if (scrollCount >= maxScrolls) {
  143. playAudio();
  144. } else {
  145. setTimeout(playOnly, scrollInterval);
  146. }
  147. }
  148. }
  149. function handleInteraction() {
  150. document.body.classList.remove('no-scroll'); // Enable scrolling
  151. setTimeout(smoothScroll, scrollInterval); // Start smooth scrolling after initial delay
  152. }
  153. // Listen for click or touch event to start auto-scrolling
  154. window.addEventListener('click', handleInteraction);
  155. window.addEventListener('scroll', function() {
  156. if (window.pageYOffset === 0) {
  157. audioElement.pause();
  158. document.getElementById('petalOverlay').style.display = 'none';
  159. hasPlayed = false; // Reset to allow replay
  160. document.body.classList.add('no-scroll');
  161. }
  162. });
  163. // Intersection Observer for fading in elements
  164. const observerOptions = {
  165. root: null,
  166. rootMargin: '0px',
  167. threshold: 0.1
  168. };
  169. const observer = new IntersectionObserver((entries, observer) => {
  170. entries.forEach(entry => {
  171. if (entry.isIntersecting) {
  172. entry.target.classList.add('fade-in');
  173. observer.unobserve(entry.target);
  174. }
  175. });
  176. }, observerOptions);
  177. document.querySelectorAll('.fade-element').forEach(element => {
  178. observer.observe(element);
  179. });
  180. });