/* * Copyright 2013 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ extern const int ZX_AZTEC_DEFAULT_EC_PERCENT; extern const int ZX_AZTEC_DEFAULT_LAYERS; @class ZXAztecCode, ZXBitArray, ZXByteArray, ZXGenericGF; /** * Generates Aztec 2D barcodes. */ @interface ZXAztecEncoder : NSObject /** * Encodes the given binary content as an Aztec symbol * * @param data input data string * @return Aztec symbol matrix with metadata */ + (ZXAztecCode *)encode:(ZXByteArray *)data; /** * Encodes the given binary content as an Aztec symbol * * @param data input data string * @param minECCPercent minimal percentage of error check words (According to ISO/IEC 24778:2008, * a minimum of 23% + 3 words is recommended) * @param userSpecifiedLayers if non-zero, a user-specified value for the number of layers * @return Aztec symbol matrix with metadata */ + (ZXAztecCode *)encode:(ZXByteArray *)data minECCPercent:(int)minECCPercent userSpecifiedLayers:(int)userSpecifiedLayers; @end