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- /*
- * Copyright 2012 ZXing authors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
- #import <CoreGraphics/CoreGraphics.h>
- #import "ZXBitArray.h"
- #import "ZXBitMatrix.h"
- #import "ZXLuminanceSource.h"
-
- /**
- * This class hierarchy provides a set of methods to convert luminance data to 1 bit data.
- * It allows the algorithm to vary polymorphically, for example allowing a very expensive
- * thresholding technique for servers and a fast one for mobile. It also permits the implementation
- * to vary, e.g. a JNI version for Android and a Java fallback version for other platforms.
- */
- @interface ZXBinarizer : NSObject
-
- @property (nonatomic, strong, readonly) ZXLuminanceSource *luminanceSource;
- @property (nonatomic, assign, readonly) int width;
- @property (nonatomic, assign, readonly) int height;
-
- - (id)initWithSource:(ZXLuminanceSource *)source;
- + (id)binarizerWithSource:(ZXLuminanceSource *)source;
-
- /**
- * Converts one row of luminance data to 1 bit data. May actually do the conversion, or return
- * cached data. Callers should assume this method is expensive and call it as seldom as possible.
- * This method is intended for decoding 1D barcodes and may choose to apply sharpening.
- * For callers which only examine one row of pixels at a time, the same BitArray should be reused
- * and passed in with each call for performance. However it is legal to keep more than one row
- * at a time if needed.
- *
- * @param y The row to fetch, 0 <= y < bitmap height.
- * @param row An optional preallocated array. If null or too small, it will be ignored.
- * If used, the Binarizer will call ZXBitArray clear. Always use the returned object.
- * @return The array of bits for this row (true means black).
- */
- - (ZXBitArray *)blackRow:(int)y row:(ZXBitArray *)row error:(NSError **)error;
-
- /**
- * Converts a 2D array of luminance data to 1 bit data. As above, assume this method is expensive
- * and do not call it repeatedly. This method is intended for decoding 2D barcodes and may or
- * may not apply sharpening. Therefore, a row from this matrix may not be identical to one
- * fetched using getBlackRow(), so don't mix and match between them.
- *
- * @return The 2D array of bits for the image (true means black).
- */
- - (ZXBitMatrix *)blackMatrixWithError:(NSError **)error;
-
- /**
- * Creates a new object with the same type as this Binarizer implementation, but with pristine
- * state. This is needed because Binarizer implementations may be stateful, e.g. keeping a cache
- * of 1 bit data. See Effective Java for why we can't use Java's clone() method.
- *
- * @param source The LuminanceSource this Binarizer will operate on.
- * @return A new concrete Binarizer implementation object.
- */
- - (ZXBinarizer *)createBinarizer:(ZXLuminanceSource *)source;
-
- - (CGImageRef)createImage CF_RETURNS_RETAINED;
-
- @end
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